Immersive marginality

Comics and the cultural power of (its) invisibility

Autori

  • Matteo Stefanelli

Parole chiave:

comics, media culture, participatory culture, gaze, iconostasis

Abstract

Among media cultures, invisibility has been more than a recurring narrative topic in comics: it has been one of the underlying forces that have shaped and driven its own cultural development. This paper propose to frame the topic of invisibility in comics both in sociological terms, as social marginality, and in textual terms, as part of comics’ visualization device. From the first point of view, comics has largely evolved during XX century as a subculture, shaped by its social invisibility within the public sphere as both a limit in social capital growth for their stakeholders, but also as a leveraging force to build up a community strongly based on participatory culture. From the second point of view, as a visual medium comics has dealt with the boundaries set by print culture’s visualization devices: the linguistic affordances of the gutter and layout design, but also the specificity of hand-drawn images. In the light of a media studies perspective, the paper will discuss the two-sided dimension of invisibility as a foundational force within comics history, leading to what we can call as the « immersive marginality » of comics culture.

Pubblicato

2023-12-30

Come citare

Stefanelli, M. (2023). Immersive marginality: Comics and the cultural power of (its) invisibility. Mediascapes Journal, 22(2), 3–13. Recuperato da https://rosa.uniroma1.it/rosa03/mediascapes/article/view/18595

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