Transmedia is coming. Il caso FantaGot e la storyworld interactivation
Abstract
In transmedia environment storyworlds represent a fundamental resource for diegetic expansions and for user interaction. The UGCs (User Generated Content) fit into the narrative structure as a strategic value for narrative brands. In this sense, games play a very important role, representing forms through which users experience narrative universes according to a process of interactivation.
In this scenario our research analyzes FantaGOT, a game based on HBO’s Game of Thrones, in order to investigate the dynamics between the content, the authors and the fandom. Through the use of focus group we try to reach a typology of fan intervened in the game, while with an ermeneutic interview we have investigated the organizational and management dynamics that the creators of the game gave place. Fantagot’s creators can be considered a particular kind of fan, that we called Superparticifan, a subject capable of operating a sort of complexity reduction of the dynamics arising within social interactions.
Downloads
Published
How to Cite
Issue
Section
License
Mediascapes Journal is published under a Creative Commons Attribution Licence 4.0.
With the licence CC-BY, authors retain the copyright, allowing anyone to download, reuse, re-print, modify, distribute and/or copy their contribution. The work must be properly attributed to its author. It should be also mentioned that the work has been first published by the journal Anuac.
Having published these contributions for the first time, Mediascapes Journal will have the right to publish them integrally or partially as reprints or possibly as part of a thematic issue, in both digital and printed format.
It is not necessary to ask further permissions both to author or the journal.